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Damnation game project: Character model showcase

The Dungeon of Damnation is a cruel and un-forgiving place, teeming with abominations of un-known origin.
As lead Character artist I Sculpted, Re-topologised and textured all 3 characters. The player character, Tormentor and Zombie were all Rigged and animated as a joint effort between Emilee Forsyth (https://www.artstation.com/devoidedwalker) and I, of course all optimized for unreal engine 4.
Made using Z-brush, maya, Substance painter/designer, marmoset and Unreal engine 4.

The player character

The player character

PlayerCharacter Wireframe

PlayerCharacter Wireframe

The Tormentor

The Tormentor

Closeup of the face

Closeup of the face

Tormentor wireframe

Tormentor wireframe

The Zombie

The Zombie

Closeup of Zombie's openings

Closeup of Zombie's openings

Zombie wireframe

Zombie wireframe