The Dungeon of Damnation is a cruel and un-forgiving place, teeming with abominations of un-known origin.
As lead Character artist I Sculpted, Re-topologised and textured all 3 characters. The player character, Tormentor and Zombie were all Rigged and animated as a joint effort between Emilee Forsyth (https://www.artstation.com/devoidedwalker) and I, of course all optimized for unreal engine 4.
Made using Z-brush, maya, Substance painter/designer, marmoset and Unreal engine 4.